New York Times Publisher Says Print Will Outlive Desktops

That's not to say that print will knock out computers, or anything like that, but that mobile devices are quickly eating into desktop dominance. The statement came as Mr. Sulzberger and Times CEO Mark Thompson talked at a Media Minds breakfast about the new subscription products and mobile apps they hope will refuel digital subcription growth at the company.

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Lonely Planet meets Layar: bridging the print-digital divide

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We’re experimenting with just that in partnership with Layar, a free augmented reality app available on Apple iOS and Android devices. To start, we’ve enhanced all 42 Lonely Planet European city guidebooks (city guides, pocket city guides and Discover city guides) to work with the Layar app. Simply by scanning the cover through the app, travelers can enjoy live weather feeds, exclusive videos and photos, transport planners, activity ideas and hundreds of bookable hotel and tour listings – all for free. All you need is a book and a phone.

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Amazon adds Flow's augmented reality to main shopping app

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Amazon has added augmented reality technology to its main iOS app, allowing shoppers to scan for more products using their iPhone cameras.

Amazon has long been developing this tech, released in 2011 through an app called Flow. The feature lets users snap a photo of a product instead of scanning the barcode or typing the name of the item into a search bar. It will then pull up the product from the photo, so customers can purchase it instantly.

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Augmented Reality Finally Starts to Gain Traction

Augmented reality—a technology that enables mobile devices to recognize live objects and then activate video or graphics—has been stuck for years in new-tech purgatory, where ideas loll in the hope of finding mainstream applications.

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That may be changing, at least in the eyes of marketers, print publishers and retailers, who are testing new ways to promote their brands on ever-present mobile devices.

Startups like Blippar, Layar and Daqri are beginning to make inroads, offering technology that lets people point their smartphones or tablets at objects—whether a can of soda, a magazine cover or an in-store display—and then watch video or high-tech graphics unfurl on top of the objects on screen.

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Phonebloks – A Phone That You Piece Together Like Lego

Phonebloks is a concept for a phone that works on a modular system, allowing you to customize the features of your phone by simply removing and adding parts when you feel appropriate. Thus enabling you to prioritize certain elements over others; camera, processor, battery etc. It also provides you with the ability to upgrade/update these parts when you want or when they are available. A fresh and innovative idea from Dave Hakkens.

It deals head on with the problem we have with electronic waste (there is a lot of it!). When our phones and our other electronic devices break, usually for one individual reason (screen breaks, too slow etc), we throw out the whole device; working parts and all. The Phonebloks concept will reduce the wastage simply because you can replace that individual part. Quickly and easily. Check out the videos at the bottom of this article.

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InAir Augmented Reality TV demo

This video shows how augmented reality is being put into play with InAir entertainment. The system does the background googling and investigating that the user would normally do on their phone. Instead, the options are automatically displayed as options on the screen. It's success would depend on in practice fluidity of the movement back and forth between content and supplemental information.

Mobile Activation Study (Jan-Dec 2013)

As in previous years, the study found continual and steady growth in the mobile activated space, but 2013 also saw an explosion in the range of technologies used to deliver activations. Compared to a total of 8,448 activations in 2012, 2013 saw 13,088 activated pages in the magazines surveyed. The top activated magazines included Marie Claire, Esquire, Redbook, Cooking Light and InStyle, showing the range of readership target demographics that are participating in mobile programs.

The primary activation type was Image Recognition (IR), followed by QR—taking second place for the first time in the history of the study, and watermarking in third. The most represented segments were Fashion & Style (3,893) and Lifestyle & Leisure (3,196) followed by Home & Gardening (855), Home & Cooking (816), Entertainment & TV (750), and Fashion & Beauty (704).

Some of the striking results include:

  • 246 % increase in magazine titles using mobile activated print by editorial teams
  • Number of mobile experiences has risen to 13,088 - a 54.9% growth over 2012
  • Image recognition and augmented reality were the dominant activation vehicle with 60% market share
  • Advertisers remain actively engaged with QR comprising 60% of all advertising activations

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